A downloadable RPG

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      Benoit B. Mandelbrot was born on the 20th of November in 1924. He is recognized for his work with fractals: never-ending, infinitely complex patterns that are self-similar across different scales. The concept of media exhibiting internal repetitions of itself goes back even further, referred to as "mise en abyme."

      Mise en Abyme [MEEZ en aBEEM] is an RPG (Recursively Played Game) that produces fractal stories — fractales, if you will. Invent a world with your friends, then have your characters within it play the same game you are to invent their OWN world and characters — who will then repeat the process in a constantly zooming-in loop of imagining how fiction treats its own fiction, as well as examining how games and players influence each other.


Included in this game:

  • Clear steps on how to produce a complex and layered play experience
  • Imaginative examples of produced elements for each step of play
  • Flexible suggestions for how to create play elements for recursions
  • An open recursion recorder sheet to help track and organize elements


      If you have any comments about this work, I'd love to hear them! Please leave a review and/or comment below.

[ Size: US letter (8.5"x11"), 5 pages, 2222 words ]

Updated 14 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorXander Hinners
GenreRole Playing
Tagsfractal, meta, mise-en-abyme, recursion, storygame, Tabletop role-playing game

Download

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Click download now to get access to the following files:

Mise en Abyme (graphics PDF) 423 kB
Mise en Abyme (plain text) 14 kB
Mise en Abyme - Recursion Recorder sheet 153 kB

Comments

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(+1)

The idea behind this game is so fun! And I laughed so much when I saw your screenshots :D

(+1)

Fun idea with imagining a shared world together as the "core" gameplay that repeats as you recurse deeper.