Mise en Abyme: a Recursively Played Game
A downloadable RPG
Benoit B. Mandelbrot was born on the 20th of November in 1924. He is recognized for his work with fractals: never-ending, infinitely complex patterns that are self-similar across different scales. The concept of media exhibiting internal repetitions of itself goes back even further, referred to as "mise en abyme."
Mise en Abyme [MEEZ en aBEEM] is an RPG (Recursively Played Game) that produces fractal stories — fractales, if you will. Invent a world with your friends, then have your characters within it play the same game you are to invent their OWN world and characters — who will then repeat the process in a constantly zooming-in loop of imagining how fiction treats its own fiction, as well as examining how games and players influence each other.
If you have any comments about this work, I'd love to hear them! You can post them below, or tweet at me. Or both! So many options!
[ Size: US letter (8.5"x11"), 3 pages, 1220 words ]
Status | Released |
Category | Physical game |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Xander Hinners |
Genre | Role Playing |
Tags | fractal, meta, mise-en-abyme, recursion, storygame, Tabletop role-playing game |
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The idea behind this game is so fun! And I laughed so much when I saw your screenshots :D
Fun idea with imagining a shared world together as the "core" gameplay that repeats as you recurse deeper.