A chest full of edits
Well, it's clearly well past this year's National Talk Like A Pirate Day... but when were pirates about restricting themselves to the rules of society (like calendars) anyway? And I think it's worth the delay, because this wave of edits is almost big enough to capsize a frigate!
The largest change I've implemented is regarding heroes' fears. They now start the game with 5 fear points, with every time you face your fear not only helping you reduce its power over you, but also giving you a change for valuable courage points! And you'll want to cut down on those fears, because rolling under them can make you lose an entire die to unsteady nerves...
Other edits I've crammed in:
- added misfortunes, dramatic calamities that strikes whenever you take the easy way out (and on every Ace flipped)
- tied new goal prompts more directly to standard pulpy pirate stories
- made figures' roll levels more manageable, with more ways to boost your rolls
- addressed free-form transition play between action-packed scenes
- generally clarified explanations, phrasing, and layout tweaks
I hope you take the chance to dig into this treasure and explore the seas with your friends! Until next time, may your sails always be full with the winds of adventure!
~ Xander
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Get Sail Tales!
Sail Tales!
A simple swashbuckling storytelling game
Status | Released |
Category | Physical game |
Author | Xander Hinners |
Genre | Role Playing |
Tags | Pirates, Tabletop role-playing game |
More posts
- Pirate Day = Pirate DONE!Sep 21, 2021
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